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tournaments: Half-Life Counter-strike [5v5 Random] [back to all tournaments]

Half-Life Counter-strike [5v5 Random]

Half-Life: Counter-strike 1.6 updated on June 14, 2004   [maps]
random consolation * marathon tournament

tournament status: finished.




arrow teams: 8

arrow standings

arrow map voting

arrow statistics





results:


1st: OMFG H4X!
 Glitch
 Hero
 N8
 PsychoM_Cracka
 Toxin

2nd: D
 AnnoyancE
 Cannon Fodder
 cowwithoutbrain
 Lt.Fenix
 PeterBones

3rd: nintendo
 DoubleU
 mathyou
 Monkey
 Naru
 round eye

4th: Captain stoobing and his noobs
 (A!)Rico
 Aerosilver
 l4mb
 LargeRustySpoon
 oateater



official maps:
de_dust2 | de_inferno | de_nuke | de_aztec | 


rules:
1 map only, 12 match halves. First team to 13, wins.

server settings:
mp_autokick 0
mp_autocrosshair 0
mp_autoteambalance 0
mp_buytime .25
mp_consistency 1
mp_c4timer 35
mp_fadetoblack 0
mp_flashlight 1
mp_forcechasecam 2
mp_forcecamera 2
mp_footsteps 1
mp_freezetime 10
mp_friendlyfire 0
mp_friendly_grenade_damage 0
mp_hostagepenalty 0
mp_limitteams 6
mp_logecho 1
mp_logdetail 1
mp_logfile 1
mp_logmessages 1
mp_playerid 0
mp_roundtime 3
mp_timelimit 999
mp_tkpunish 0

sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
sv_proxies 1
sv_cheats 0
sv_clienttrace 1.0
sv_clipmode 0
sv_contact thenetwork@nerdclub.net
sv_friction 4
sv_gravity 800
sv_maxrate 20000
sv_maxspeed 320
sv_minrate 0
sv_send_logos 1
sv_send_resources 1
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65

allow_spectators 0
decalfrequency 60
edgefriction 2
host_framerate 0
log on
pausable 0
mp_maxrounds 12



license alp (c) 2004 the nerdclub programming team