Unreal Tournament
Table of Contents
Command Line
ucc server {MAP_NAME}?game=Botpack.{GAME_TYPE}?MaxPlayers={MAX_PLAYERS}?MaxTeamSize={MAX_TEAM_SIZE}?bTournament=True ini={INI_FILE_NAME}
- {MAP_NAME} = The file name of the map you wish to start the server with. * Typically minus the file extension. (ie: CTF-BollWerK105)
- {GAME_TYPE} = DeathMatchPlus, Domination, or CTFGame
- {MAX_PLAYERS} = The exact number of players going to be playing in your match. Typically, a CTF game will have two teams of five players each, so you'd want the value to be 10. This needs to be exact, otherwise the game won't start in bTournament mode, because the server needs to be full and all players need to click ready before the game can begin.
- {MAX_TEAM_SIZE} = The exact number of players per team competing (only applicable if GAME_TYPE is Domination or CTFGame. Typically, a CTF game will have two teams of five players each, so you'd want the value to be 5.
- bTournament = If true, players must click ready before the match will start (this is a good thing).
- {INI_FILE_NAME} = The server INI you are going to use. You can leave this blank if you are going to use the default, which is ???.
Typical INI
Notes
- MinPlayers: If MinPlayers > 0, it will put bots into your server up to this number, which won't allow your players to join, especially if you've set your MaxPlayers like you're supposed to.
Sources
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